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Tags • android (3) • battle-for-the-solar-system (10) • blob-wars (10) • brexit (1) • code (6) • edgar (9) • games (43) • lasagne-monsters (1) • making-of (5) • match3 (1) • numberblocksonline (1) • orb (2) • site (1) • tanx (4) • three-guys (3) • three-guys-apocalypse (3) • tutorials (17) • water-closet (4) Books Firmware HF-Tech's chips have changed the world. Embedded into the heads of over 90% of the world's population, they have cured autism, dementia, provided intelligence boosts, and helped to ease some of the more mundane tasks in life. Daniel Blair, hacker and Workshop member, however is not convinced that everything is as rosy as it seems. But is he looking in all the wrong places..? |
TANX Squadron remake, part 3 Mon, 24th September 2018Work on TANX Squadron has been progressing at a steady pace, so we thought we'd share another piece of progress. It is now possible to equip units with weapons and new components. These can be done between missions in the squadron data screen. Only a handful of add-ons and weapons will be available at the start: the machine gun, shell launcher, rocket launcher, aim module (to increase shooting accuracy), and an armour boost system. The latter two will come in a number of different flavours, ranging from 10% to 80%. Constructing new components and weapons will require the player to find both blueprints for the add-on and also the resources required. Borrowing from Nier Automata, enemies will drop various items that can be put towards the construction of the add-on. These might include, Steel, Copper, Iron, Mixed Alloys, Wire, Screw, etc. The more advanced the add-on, the rarer the resource that will be required. More powerful enemies will carry and drop these. As far as missions are going, four missions are now available to play. It has been decided that the Akikos (the jets) will not be available from the very start, but will appear as part of the story missions (two SOS requests). The missions themselves are quite long, taking between 10 and 25 minutes each to finish. Thankfully, an autosave system is in place that will save the mission progress once a minute. More info and screenshots as development continues. Related News
SDL2 Versus game tutorial
Download keys for SDL2 tutorials on itch.io
The Legend of Edgar 1.37
The Legend of Edgar 1.36
Water Closet ported to PlayStation Vita
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