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 Comments for Installation FAQ (17)

mathew
December 17th, 2008 at 10:31

hello,
i was wondering where i can find the source for you games?

thank you

mathew

 
Steve
December 17th, 2008 at 10:34

The sources can be found in the tar balls of each of the projects' pages (src.tar.gz)

 
james
April 26th, 2009 at 18:51

No sound using Ubuntu 64 9.04. Is this a known bug? how do I fix it?

 
james
April 26th, 2009 at 18:52

Sorry, that comment was for metal blob solid and blob the conqueror

 
Raj
July 27th, 2009 at 07:40

How can i compile code under windows. I'm using microsoft visual c++ 6.0

 
Rik
July 27th, 2009 at 08:08

I don't have MVC++ so I'm afraid I can't help you. You could try MINGW32 as I know that works. http://www.mingw.org/

 
Raj
July 27th, 2009 at 13:51

I do not have SDL_image.h in my SDL include file. I got SDL from its official site. What should i do?

 
Steve
July 27th, 2009 at 14:47

You need to download the development files for SDL Image, too.

 
Ruyo
February 28th, 2010 at 12:12

Hello. Will you port your games to the upcoming handheld Pandora?
http://openpandora.org

 
Steve
February 28th, 2010 at 12:24

Sorry, but this is really a task for the Pandora community, not us. If they provide binaries, etc., then we will happily host them here.

 
Steve
February 28th, 2010 at 12:26

Also, it appears that a port of Blob Wars : Metal Blob Solid is already happening:

http://pandorawiki.org/Projects_Under_Development

 
reup
March 10th, 2010 at 13:34

I have all sdl librairy but I get an error after loading the game : prlogo.gif missing from pak file. where should I go to get some help ! is there a forum ?

 
Steve
March 10th, 2010 at 13:38

@reup - Which game, which platform and how did you install it?

 
Tim Dickson
March 10th, 2010 at 17:42

any chance of a cross-compiling info or tutorial, or specific instructions on cross-compiling metal blob solid, ?
thanks.

 
Steve
March 10th, 2010 at 17:48

I'll see what I can put together. There is a makefile.windows included with the Metal Blob Solid sources, so that should be used as a base.

 
Tofor
August 2nd, 2010 at 03:24

Hmm, I'm trying to build Blob Wars I from source under gentoo. I get a segfault when I try to run make install. Any suggestions? It appeared to 'make' correctly...

 
Steve
August 2nd, 2010 at 08:03

@Tofor - Try building using the following:

make USEPAK=0

but DON'T run "make install"

Then just type ./blobWars in the local directory. This will run the game and cause it to spit out a load of debugging information. It may well be that you're trying to run the game on a 64-bit system, although that should've been handled.

 
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